LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game

LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
LOUISIANA "Louisian-A-Gories" Plays like the "Scattegories" word game
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1 MB|11 pages
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Over my years in teaching we have used this game many many times, alog with my Parish UNO game, my 9Men Morris game, my Bingo games, my Jepordary games, my...well you get the picture. All of them have things to teach my students in a vary FUN way instead of the tried and true textbook way.

1. This game plays like the popular "Scattegories" word game only shorter and more related/geared towards Louisiana history. The ideas came from our own playing of Scattergoies in class, our own creation of La-ttergoies to Hist-A-Gories to my own Louisi-A-Gories.

2. The rules are simple: Divide your class into 4-8 teams, each with a 'captain. Then pass out copies (one per team) of Game Sheet #1. Each of the five items on a list must be answered with ONE answer, with the same letter which will be chosen by captain #1 of Team number 1 using a flip of a penny on the "Chooser" sheet. Then all students will group play List #1. Be sure to remind them "to keep their voices down so no one hears their choices".

3. Since there are only FIVE questions on each list, I suggest only allowing 30-120 seconds per each round. Then after the round count up the scores and have next team captain flip a coin for the next list.

4. Students score points for having an acceptable answer that NO OTHER TEAM has. If a player has the same answer as anyone else in the room, then teams are disqualified and nobody scores points for that answer. The answer MAY BE used on any following game.

5. Next round, Team two's captain takes his/her turn flipping the penny on the "Chooser" sheet. Each of the five items on a list #2 must be answered with ONE answer, with the same letter which will be chosen by the captain of Team 2. Then all students will group play List #2. Again remind them "to keep their voices down so no one hears their choices". The same thing is repeated foe team 3-however many turns you use during time allotted, using sheets that are allotted.

6. If you need or have time to move on to Game Sheet #2, then do so or save it for the next time you play the game using the same team members or not.

7. Flipped penny must be completely or predominately inside a letter box to count.
Total Pages
11 pages
Answer Key
Rubric only
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