This game-based simulation is usually students' favorite game of the school year! In this historical simulation, students role-play as heads of diverse families throughout all parts of the Thirteen Colonies before and during the American Revolution. Students love becoming rich planters or even grow in appreciation while struggling to make ends meet as a printer. The goal of the game for students is to achieve Revolutionary Points by purchasing items with the money their in-game job has provided, as the American Revolution begins to take shape.
Through random events, budget-focused player choices, students will be able to answer the two essential questions: "How much did the Stamp Act affect colonists financially?" and "Was it just stamps the patriots protesting against, or was there another reason?" They also develop budgeting and financial literacy skills in balancing a family budget through successes and failures.
I play this game in my high school history classes of all levels in two 50 minute class periods.
For students to play this game, they will need a calculator, an online (or physical) die or random number table, and a copy of the accompanying scoresheet available here: https://www.teacherspayteachers.com/Product/Life-In-The-Colonies-Game-Scoresheet-3460306?aref=2i6xbq3u