Lines and Angles Memory Match Concentration Geometry Card Game

Rated 4.9 out of 5, based on 4 reviews
4 Ratings
LaFountaine of Knowledge
Grade Levels
3rd - 4th
Resource Type
Formats Included
  • PDF
6 pages
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This Lines and Angles Memory Match geometry card game is a great way to increase familiarity with types of lines and types of angles. It is played just like the game Concentration.

Students must be able to identify:

  • point
  • ray
  • line segment
  • line
  • parallel lines
  • perpendicular lines
  • intersecting lines
  • acute angle
  • right angle
  • obtuse angle
  • straight angle
  • polygon

To play, students shuffle the cards and then lay them all out face down. On their turn, they flip over two cards. If the cards match (label matches picture) they keep the cards and take another turn. If they don't match, the flip them back over in the same spot. The player with the most matches when all the cards are gone wins!

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Credits: Brain graphic by Nina Garman, used with permission. All graphics were created by Shea LaFountaine of LaFountaine of Knowledge. Fonts used include Londrina Solid and Londrina Shadow by Marcelo Magalhães, and Pangolin by Kevin Burke. All fonts were used with permission under open source licenses. 

Total Pages
6 pages
Answer Key
Teaching Duration
30 minutes
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to see state-specific standards (only available in the US).
Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles.
Classify two-dimensional figures in a hierarchy based on properties.


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