This breakout escape room is a fun way for students to practice their skills with literary devices. Given definitions and examples, students must identify the type of literary device that was used. Students then use decoder puzzles to turn their answers into a 4 digit code and advance level by level to break out of the game.
Included Literary Devices: Allusion, Analogy, Characterization, Conflict, Dramatic Irony, Euphemism, Flashback, Foreshadowing, Hyperbole, Metaphor, Oxymoron, Paradox, Personification, Sarcasm/ Verbal Irony, Simile, Situational Irony, Understatement
Important: (How to Make Completely Digital)
This product normally requires the printing of the questions to accompany a digital form for students to input answers. But if you follow a couple simple steps, this can be made entirely digital! Just use the following tool:
(choose "extract pages")
to extract the pages containing the questions into its own PDF. You can then upload that PDF to your Google Classroom, or something similar, so that the students can view the puzzles online.
This escape room then becomes completely digital!
Important: Please view the Video Preview (found within the thumbnails above) for an explanation on how to decode the levels.
♦ Teacher Instructions with Usage Guide and FAQ
♦ 20 Multiple Choice Questions
♦ 5 Decoders for each of the 5 Levels
♦ Student Recording Sheet and Teacher Answer Key
♦ Link to an optional, but recommended, digital breakout room
Check out the preview for more details!
Literary devices included:
Allusion, Analogy, Anecdote, Characterization, Conflict, Connotation, Dramatic Irony, Epilogue, Euphemism, Flashback, Foreshadowing, Hyperbole, Metaphor, Oxymoron, Paradox, Personification, Pun, Sarcasm, Simile, Situational Irony, Understatement
More Escape Rooms:
All the following topics can be found in the Ultimate ELA Escape Room Bundle (60% OFF!)
Reading Comprehension: Get all 15 (35% OFF) in the Bundle!
Vocabulary: Get all 10 (35% OFF) in the Bundle!
Grammar: Get all 13 (35% OFF) in the Bundle!