On June 25th, 1876 two cultures collided in one of the most famous battles of the Plains Indian Wars. American Indians, trying to reassert and preserve their way of life, were attacked by Gen. Custer and his 7th cavalry who were ultimately wiped out in what most people consider a foolish gamble. But why did Custer insist on attacking? How did the warriors o the Cheyenne and Sioux overcome seasoned soldiers? Why did Custer's officers come to his aide?
In this easy-to-learn game, students take on the role of a Custer, Sitting Bull, or other famous military leaders and reenact the Battle of Little Bighorn. By understanding the motivations of thier character and following those through, they will gain new perspective on the battle and native/anglo relations. The entire experience culminates in a reflection that helps them to think critically about the game and how it connects to the content/themes in class. This is a great way to kick off a unit or add an engaging experience to an already stellar planning job.
The game is in print-and-play form, and comes with;
- reflection guide
- game components (map, pieces)
- detailed directions