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MAB Base Ten Bundle

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5 MB
Product Description
Included in the Base Ten/MAB Bundle:

Tens and Ones Board Game: Players take turns rolling the dice and moving the counter accordingly. When landing on a square, players use the tens and ones pieces to represent the number shown. Pieces are placed in the appropriate place on their board. Includes – 1 board game with instructions for use.

Hundreds Tens and Ones Board Game: Players take turns rolling the dice and moving the counter accordingly. When landing on a square, players use the hundreds, tens and ones pieces to represent the number shown. Pieces are placed in the appropriate place on their board. Includes – 1 board game with instructions for use.

MAB Scoot: Scoot is a whole class or small group game that is not only fun but also great for pre-assessment. How to play Scoot:
1. A game card is placed on each student desk.
2. Each student is given a recording sheet.
3. Students select a desk to begin at.
4. Students begin by identifying the picture on the game card. They must then think of a word that rhymes with it.
5. In order to record their answer, students need to look for the number on their game card and write their answer in the same numbered box on their recording sheet.
5. Once the student has recorded their answer they should stand behind their chair.
6. When the teacher shouts SCOOT each student moves to the next desk and therefore is ready to give an answer for a new game card.
7. Play continues for as many rounds as needed (24 max).
Includes - 24 scoot cards, black and white printable recording sheet, answer sheet and instructions for use.

Take and Trade Game: Players take turns rolling the dice take the number shown in ‘ones’ cards. Cards are placed on their game card. When a player has ten ‘ones’ on their board they may trade them for a ‘tens’ block. When a player has ten ‘tens’ blocks they may trade them for a ‘hundreds’ block. The players with the largest amount of MAB blocks at the end of the game is the winner. Note: This game can also be played as a whole class if multiple copies are made. Includes – hundreds, tens and ones cards in multiple colours, game card and instructions for use.

Tens and Ones Bingo: Players listen to the leader/teacher as they call out a number. If the player has the number called on their game board (represented by base ten blocks) they may place a counter on top of it. The first player to cover all spaces on their board calls out “BINGO!” and is the game winner! Includes - 12 Game boards, calling cards and instructions for use.

Hundreds Tens and Ones Bingo: Players listen to the leader/teacher as they call out a number. If the player has the number called on their game board (represented by base ten blocks) they may place a counter on top of it. The first player to cover all spaces on their board calls out “BINGO!” and is the game winner! Includes - 12 Game boards, calling cards and instructions for use.
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$5.50
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