Want to help your students understand the causes of WWI in a different way? Looking to gamify your lesson? Try this simulation that helps solidify student understanding of the M.A.I.N. causes (Militarism, Alliances, Imperialism, Nationalism) of WWI. Product preview includes an example of how to initiate the game and the product file includes everything you need to get the gameplay moving including: the game outline (rules, explanations, upgrade description, class size variations, etc.), country biographies, upgrade cards, and an end of class processing sheet to help tie in the causes of WWI. This game does not direct teach the causes but rather, simulates the M.A.I.N. causes. Enjoy this game and get your students engaged.