# MULTIPLICATION: FOUR TIMES TABLES FACTS: SCOOT CARDS

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1. MULTIPLICATION: TIMES TABLES (2-12) BUNDLEReview multiplication facts and build number sense with these multiplication scoot cards on the 2 to 12 times tables. Each Times Table set features 32 highly visual colorful cards to make abstract content more concrete and meaningful. The total cost of the
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THIS PACK IS INCLUDED IN THE BUNDLEMULTIPLICATION: TIMES TABLES BUNDLE: SCOOT CARDS

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MULTIPLICATION: FOUR TIMES TABLES FACTS: SCOOT CARDSReview multiplication facts and build number sense with these 32 multiplication scoot cards on the 4 times tables. This Times Table set features 32 highly visual colorful cards to make abstract content more concrete and meaningful. The multiplication skills for the 4 times tables reinforced in this pack are:

âœ“ writing a multiplication fact for an addition number sentence
âœ“ writing a multiplication fact for a given array
âœ“ writing the missing factor
âœ“ writing the product of two given numbers
âœ“ writing a multiplication fact for a given illustration (group, collection)
âœ“ filling in the blanks with numbers next in sequence
âœ“ writing the place value amount
âœ“ relating multiplication and addition
âœ“ product of a square number
âœ“ completing the multiplication facts for illustrations
âœ“ problem solving using illustrations

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There are two sets of Recording Sheets (Numbers 1-16 and 17-32). Students have a choice between the scaffolded (to elicit the desired response) and blank sectioned. An answer key is provided to have students independently check their answers. Prior to having students work on the cards, work-out similar sample questions on the board to familiarize students with the question types.

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SUGGESTED USE
â†’ Small group rotations (cards may be rotated among small groups of students)
â†’ Math Centers
â†’ Early Finishers
â†’ Morning Work
â†’ Warm-up/Tuning in Activity

â‡’ Game of Scoot: There are many variations to the game. Hereâ€™s one: Lay cards around the classroom. When the teacher calls â€˜scootâ€™ students pick up a card and write their response on the provided Recording Sheet. Students can only move when â€˜scootâ€™ is called out. If the student does not finish solving the problem on a card, he/she can continue to spend more time on it, but must wait till the teacher calls out â€˜scootâ€™. You can also have this as a silent activity where students move around quietly solving all the task cards without the teacher calling out â€˜scootâ€™. At the culmination of the activity, project the cards on the interactive whiteboard and discuss the answers with the class. Alternatively, place answer sheets at a Center for students to self-check.

PREPARATION
â™¦ Stack and perfectly align sheets. Cut along task card borders carefully. Work with 3 sheets at a time for better manipulation.

â™¦ Laminate cards for durability. There are four cards on a single sheet.

â™¦ Store cards in zip-loc bags (small plastic pouches). Label with the specific times table number. This times table set can be distinguished by the unique set of kid characters featured.

â™¦ Place cards and copies of Recording Sheets (2 options) in file folder.

â™¦ Glue file folder cover (3 options included) on folder.

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SUGGESTED USE
â™¦ You may break up the activity and have students do cards 1-16 during one session and 17-32 the next. There are 2 recording sheets for this purpose.

â™¦ I generally have cards 1-16 placed on one section of the classroom walls, and cards 17-32 on the opposite side. This is to cater to all; students who would perhaps need more time and the early finishers.

**There is so much fun and excitement as kids walk around the classroom solving the cards. They seem to be racing to finish them all :)

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SEE MORE RESOURCES HERE:NUMBERS 1-20 MEGA BUNDLE
TIMES TABLES CENTERS ACTIVITY
FRACTIONS MEGA BUNDLE
TENS AND ONES
NUMBER SENSE SCOOT (NUMBERS TO 120)
PHONICS 1 {USA}
PHONICS 1 {AUS-UK}

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Total Pages
32 SCOOT CARDS; 2 RECORDING SHEETS; ANSWER KEY