This activity has been created by Kristine Lamb @ livelovespeech.com. Please visit my blog for MORE information and pictures!!
Inference is such a tricky skill to master. This activity, inference poster, and graphic organizers will help!
How to Infer poster/Information page
2 Inference Graphic Organizers with instructions
32 cards: Cause/Effect Inferences.
48 cards: Social scenarios with inference questions
8 “toxic” cards
Option 1: Students take turns choosing and reading cards to each other. For younger students, the SLP will read the chosen cards. If they make an appropriate inference, they roll a dice (any dice will do!) and move the appropriate number of spaces. If a toxic card is chosen, students lose a turn. The first student to the mad scientist is the winner.
Option 2: The SLP reads the card to the entire group. Students use the included graphic organizers to write down clues, questions, and guesses. After each card, students can take turns rolling a dice and moving on the board.
Option 3: Students take turns choosing cards. Once an appropriate inference is made, the student keeps that card. Watch out for the toxic cards! If one is chosen, all cards must go back!