This packet is jam packed with fun and memorable activities used to reinforce the "magic e" rule. Kids will love the games and be excited to practice the skills. Topics include magic e words and its short vowel word partner, magic e rhymes, and long vowel magic e words.
Games in the packet include:
This "Missing Vowels" dice game will quickly become a favorite in your classroom. It is such a fun way to interact with "magic e" words and patterns. These games can be played in centers, pairs, RTI groups, Daily Five activities, or even during independent practice time. It is an engaging way to practice spelling patterns and sounds.
Provided with each page is an answer key. However, to make the activity more challenging, you can cut the answer key from the answer sheet. The games can be run off and completed with a pencil or you can reuse them by laminating the cards and then having the kids use dry erase marker. There are 10 games total. All that is needed is a pencil and 6 sided die.
*Silly Putty Words
This activity is probably one of THE coolest word work activities EVER!!! I have written magic e words BACKWARDS and REVERSED on cards. Kids use white paper to trace over the words with pencil. After they press the silly putty onto the word, they will slowly lift the putty from the paper. (This is where the magic begins.) When the kids turn it around, they will see the word written correctly!! From there, students can read the words while stretching out the sounds (with their mouths and hands pulling the silly putty).
This word work activity can be used in centers, small group (teacher) instruction, RTI GROUPS, and/or the Daily Five. 13 pages are included.
*Rock Star Races
Game Goal: To capture and color as many stars as possible.
Directions for the game:
-Player One rolls the die. He/She should find that number on the game board and color one square. BEFORE he/she can color the square , the word must be read out loud. Player One should start at the bottom of his/her game board.
-Next, Player Two takes a turn (and does the same as above).
-As soon as a square touches/borders a star, that player can color it.
-If a 6 is rolled, you skip a turn (or roll again).
-The player with the most colored stars at the end of the game wins! 17 pages are included.
*Roll & Color Graph Games
Kids roll, read, and color each "magic e" word on his/her board. Games can be played alone, in pairs, or with a partner. All you need is a game board, 6 sided die, and crayon. 25 games are included.
Kids take turns pulling a piece of popcorn from the bag. He/she must read the word out loud to the group. After it is read correctly, the child can keep the popcorn piece. The game continues on like that with each child taking turns. When a piece of popcorn with the word “POP!” on it is picked, the player must put all his/her popcorn pieces back in the bag EXCEPT the “POP!” piece. Keep that out of the bag and set it to the side (out of play). The game goes on until all popcorn pieces are removed from the bag. To determine a winner (if interested), each player counts his/her popcorn pieces. The player with the most pieces wins.
Note: If you want students to focus on a small set of words, copy one page 3 or 4 times. This allows for repeated practice and a more intense focus. 27 pages of words (15 per page) are included.
These word searches are a lot of fun. I have included 15 pages of extension activities that kids can do with any and all word searches. These are great for practice and reinforcing the "magic e" skill. They are especially handy for that kid who ALWAYS gets done with his/her regular work before everyone else in your class. 35 word searches are included (magic e and its partner, magic e rhymes, long vowels).