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Make Your Own ZAP! Game (Editable) Monster Theme

Make Your Own ZAP! Game (Editable) Monster Theme
Make Your Own ZAP! Game (Editable) Monster Theme
Make Your Own ZAP! Game (Editable) Monster Theme
Make Your Own ZAP! Game (Editable) Monster Theme
Make Your Own ZAP! Game (Editable) Monster Theme
Make Your Own ZAP! Game (Editable) Monster Theme
Make Your Own ZAP! Game (Editable) Monster Theme
Make Your Own ZAP! Game (Editable) Monster Theme
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Presentation (Powerpoint) File

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5 MB|11 pages
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Product Description
ZAP! is a fun and engaging way to have students practice any kind of skill from adding and subtracting to identifying fact and opinion statements. Versatile and engaging, you can't go wrong playing a game of ZAP! with your students. This particular product allows you to create your own ZAP! game.

Materials:
Medium to large empty Pringle’s container (or something similar) with the lid
Pages from this packet, printed in color on cardstock or good quality paper.

***Not optimized for printing in b&w or grayscale.

Assembly:
Affix your choice of label (p. 4 or 5) to the container. You may want to cover the container with construction or contact paper completely before affixing the label in order to completely cover any printing on it.
Program the game strips (p. 6) by writing your skill items on the strip, one item per strip. Just click in the text box and type. Make as many strips as you want. Laminate them for durability.
Cut apart the game strips and place them inside the container. Don’t forget to include the ZAP! strips (p. 7), using one card per approximately 10 game strips. For example, if you have 24 strips, you might include two ZAP! cards. Add more or less as you desire.
Program your answer key (p. 8) by clicking in each cell of table and typing. Store the answer key inside the container as well.
Use this file again and again to make new ZAP! games for various skills you are teaching from Math to Science to Language Arts!

To Play:
Divide your class into several teams depending on the number of students.
Determine how long you will play or how many rounds you will complete.
Have a student draw a strip from the container without looking inside.
The team should read the words on the strip, then confer to determine the answer.
If the team answers correctly, it keeps the strip. If it answers incorrectly the strip is returned to the container.
Teams take turns drawing/collecting the strips. However, there is a twist. If a team draws a ZAP! card, it must return ALL of its strips to the container.
The winner is the team that collects the most strips. You may want to award them with a simple prize such as a SWEET treat, bonus points on an upcoming quiz/test, 5 minutes of free time, or a BRAG TAG (included in this packet).
Total Pages
11 pages
Answer Key
Included
Teaching Duration
N/A
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