Design thinking starts with a problem. The goal of a maker project is to design and create a solution to an everyday problem, struggle, or frustration, such as a tool that helps safely remove debris from gutters. Identifying problems is a skill, one that takes practice and time to develop. Use this guide to help you recognize problems that could be solved by “making”.
If you're interested in this free resource, check out some of my other maker resources, including my latest Maker Projects Tool Kit for student-directed making experiences.
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