To analyze the influence of Mao Zedong on the historical, cultural, and economic development of China.
1 class period
Four fun PASSWORD games are played using information about Mao Zedong given on the lesson pages. Before Game 1 begins, the class reads the first four paragraphs in the "Game 1: Early Years" section. Students can also look back at this information during the playing of the game.
One student is chosen to keep score on the board. The remainder of the class is divided into two teams. A volunteer from each team is picked to give clues to their teammates. These “captains” will stand on each side of the teacher’s desk. The teacher points to a word, name, or term in paragraphs 1-4. Only the two captains can see the answer. Team members will try to guess the word, name, or term.
Play begins when the captain of Team 1 gives a clue. Teammates who think they know the answer should raise their hand. The captain will call on one person. If their answer is correct, Team 1 gets 10 points. If the answer is incorrect, the captain of Team 2 gives a clue. A correct answer is now worth only 9 points. Each time a wrong answer is given, the other side takes its turn, with the point value one less than before. Students write down the clues on a game form on the third lesson page as they are given during the game.
Complete game rules provided on the lesson pages.
• Game 1: Early Years
• Game 2: World War II/Civil War
• Game 3: Mao’s Leadership
• Game 4: Later Years
Of all the activities I have written for my students, PASSWORD games are among their favorites.
Easy-to-follow Teacher Instructions and answer key included, along with a 20-question follow up quiz to measure student progress. The quiz can also be given as a homework assignment or used as a review exercise later in the school year.