March Madness Math Printables

Grade Levels
1st - 2nd
Standards
Resource Type
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Description

March Madness is perfect for math! Why not ride on the coattails of the always exciting NCAA Basketball Tournament?? It's the perfect week-long theme to hook kiddos into learning/practicing those critical mid to late year concepts!

Score With Common Core offers up oodles of math printables that target both 1st and 2nd grade standards. From word problems and 3-digit addition to graphing and measurement, this packet offers up a little bit of everything.

As an added bonus, this packet also includes a cute, easy, and oh so meaningful math craft - Bouncing Through Word Problems.

Score With Common Core Includes:
Puttin’ Up Points (Addition/Subtraction)
~Multiple Digit Equations (No Regrouping) – Math.1.nbt.4
~Multiple Digit Equations (Regrouping) – Math.2.NBT.5
Double-Double (Doubles/Doubles + 1)
~Doubles & Doubles +1 – Math.1.OA.6 + Math.2.OA.1
3-Pointers (3-Digit Addition)
~3-Digit Addition - Math.1.OA.3 + Math.2.NBT.7
Watch the Fouls (True/False Equations)
~Associative Property – Math.1.OA.3
The Lineup (Number Order)
~Number Patterns – Math.1.NBT.5 + Math.2.NBT.8
Basketball Spin + Graph
~Graphing + Data – Math.1.MD.4
~Graphing + Data - Math.2.MD.10
Game Time (Time)
~Time to Hour + ½ Hour – Math.1.MD.3
~Time to 5 Minutes – Math.2.NBT.2
Half Court Shots (Measurement)
~Standard Measurement – Math.2.MD.1
Bouncin’ Through Word Problems (Craft)
~Word Problems – Math.1.OA.1 + Math.2.OA.1
My Super Sweet Basketball Problem (Write)
~Word Problems – Math.1.OA.1 + Math.2.OA.1

If this packet "swishes your net," be sure to check out my Get In The Game Packet {Games + Activities} as well as my Basketball Math Game FREEBIE - Puttin' Up the Points :)

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Standards

to see state-specific standards (only available in the US).
Use addition and subtraction within 20 to solve word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.
Apply properties of operations as strategies to add and subtract. If 8 + 3 = 11 is known, then 3 + 8 = 11 is also known. (Commutative property of addition.) To add 2 + 6 + 4, the second two numbers can be added to make a ten, so 2 + 6 + 4 = 2 + 10 = 12. (Associative property of addition.)
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.
Tell and write time in hours and half-hours using analog and digital clocks.

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