This packet contains everything you need to show your students the principles of supply and demand, trading, and bartering.
Cards included allow your students to be foreign buyers, miners, farmers, or ranchers. Each card has a sell/trade list and a need to buy list as well. Foreign buyers will enter the game with money to spend. Locals will either export their goods to those buyers, or trade with other locals for their supplies and food.
Students will set their own values for their goods and attempt to acquire all the items on their need to have list. Items produced/mined in Zimbabwe are pineapples, mangos, avocados, cotton, steel, nickel, gold, meat, and yams.
Money cards are in $1, $5, and $10 denominations. Foreign buyers represent jewelry stores, manufacturers, and grocers. Starting funds are clearly printed on their cards. The items they need to acquire directly relate to the businesses they represent.
Included are blank local cards and blank buyer cards so you can customize as needed or expand if you have additional students