ZAP! is a fun and engaging way to have students practice any kind of skill from adding and subtracting to identifying fact and opinion statements. This ZAP! game allows students practice with identifying sentences, fragments, and run-ons containing information about Martin Luther King, Jr.
This set of ZAP! Cards can also be used as regular task cards (minus the ZAP! Cards). Place them in a literacy center or play a game of SCOOT. I’ve included three special category cards on p. 10 so that students can perform a sorting activity as well. Simply cut apart the cards and they are ready to use.
Medium to large empty Pringle’s container (or something similar) with the lid
Pages 1, 3-10 from this packet, laminated for durability or printed on cardstock
Affix page 1 to the container. You may want to cover the container with
construction or contact paper completely before affixing the label.
Cut apart the activity strips on pp. 3-8 and place them inside the container, mixing them well.
Store the answer key inside the container as well.
Divide your class into several teams depending on the number of students.
Determine how long you will play or how many rounds you will complete.
Have a student draw a strip from the container without looking inside. I hold the container above the player’s head.
The team should read the words on the strip, then confer to determine the answer.
If the team answers correctly, it keeps the strip. If it answers incorrectly the strip is returned to the container.
Teams take turns drawing/collecting the strips. However, there is a twist. If a team draws a ZAP! card, it must return ALL of its strips to the container.
The winner is the team that collects the most strips. You may want to award them with a simple prize such as a SWEET treat, bonus points on an upcoming quiz/test, 5 minutes of free time, etc.