Math Challenge: Video Game Storyboard (Start of Year Assessment)

Math Challenge: Video Game Storyboard (Start of Year Assessment)
Math Challenge: Video Game Storyboard (Start of Year Assessment)
Math Challenge: Video Game Storyboard (Start of Year Assessment)
Math Challenge: Video Game Storyboard (Start of Year Assessment)
Math Challenge: Video Game Storyboard (Start of Year Assessment)
Math Challenge: Video Game Storyboard (Start of Year Assessment)
Math Challenge: Video Game Storyboard (Start of Year Assessment)
Math Challenge: Video Game Storyboard (Start of Year Assessment)
Grade Levels
Resource Type
Common Core Standards
Product Rating
File Type

PDF (Acrobat) Document File

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133 KB|23 pages
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Product Description

Start of Grade 6 Assessment - (review of grade 5.)

Purchase this product to engage your students with a math challenge that incorporates their interest in video games.

You are looking for something new for your math class.

You want to try a math challenge but are unsure of how to do it.

You are so busy with so many tasks as a teacher, you haven’t had the time to figure out how to do a math challenge that incorporates a design challenge, design skills and your students interests.

You and your students will benefit from this product by students demonstrating what they know from last year and applying it to a real problem that your students will be engaged with.

Your students will also learn how to apply design thinking to their learning.

Picture your class quietly drawing their video game storyboards while explaining how they correctly incorporated the math skills they know from last year into their game design.

This product comes with an assessment rubric.

This product requires no technology. Students will demonstrate what math skills they know from last year (grade 5) while designing a video game storyboard.

This product combines Problem Based Learning, Inquiry, a Design Challenge and curriculum into one activity.

CCSS.MATH.CONTENT.5.OA.A.1 to CCSS.MATH.CONTENT.5.G.B.4 review of all skills from grade 5

NGSS: MS-ETS 1-1, 1-2, 1-3, 1-4 Develop an iterative model to achieve optimal design

CCSS.ELA-LITERACY.W.6.3 Write narratives to develop real or imagined experiences or events using effective technique, relevant descriptive details, and well-structured event sequences

Product Objective

1. Students will correctly demonstrate skills they know from last year (grade 5).

2. Students will create a storyboard that demonstrates and explains the functionality of a game.

Total Pages
23 pages
Answer Key
N/A
Teaching Duration
N/A
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Toby Beck

Toby Beck

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