Math Games and Activities Bundle 3 {Math Activity Packs 19-27}

Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
Math Games and Activities Bundle 3 {Math Activity Packs 19-27}
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    Bundle Description

    Math Games and Activities Bundle 3 {Math Activity Packs 19-27}

    This is a huge bundle of our Math Packs. It contains 45 math games/centers to complement your math program and lessons when complete.

    It includes 9 of my 'Math Packs' - each including 5 activities carefully designed to explore the concepts in an engaging and motivating way. Most importantly the activities have been designed to explore the concept itself - your students will not groan about another game of 'bingo' or think they have 'seen it all before' with this collection! 

    1. Pack 19 = Order and Position of Numbers 1-15
    2. Pack 20 = Equal Groups
    3. Pack 21 = Numbers 11 to 20
    4. Pack 22 = More Addition
    5. Pack 23 = Introducing Halves
    6. Pack 24 = Growing Patterns
    7. Pack 25 = Place Value
    8. Pack 26 = Numbers 20-30
    9. Pack 27 = Review of Addition Strategies

    Perfect for the teacher who knows how to teach the basics, but needs fun motivating resources that are easy to prepare. 

    Each of the 45 small-group activities will have:

    - detailed instructions

    - playing cards/boards/templates

    - a worksheet (either a recording worksheet or a fun-follow-up)

    - a cover page to help you organize your resources for future reference

    The activities included in this bundle will carefully sequence 9 weeks of math lessons, perfect for Kindergarten, and are:

    Pack 19 = Order and Position of Numbers 1-15

    Make a Group

    Students will make a group of counters/chips that is one more or less than a given group.

    Make a Train

    Students will make a cube 'train' that shows one more of less than a picture and record the numerals. 

    Jump

    Students will make forward and backward jumps on a number track of 1, 2 and 3 and determine the new landing position. 

    Next and Before to 15

    Students will locate and position numbers immediately before AND immediately after a given number, randomly in the range 0-15.

    Numberpillar to 15

    Students will sequence and write 3 number sequences from various starting points in the range 0-15

    Pack 20 = Equal Groups

    Big Pig

    Students will make equal groups and describe them.

    Fish Catch

    Students will identify equal groups and describe the groups

    Groups Match

    Students will match pictures and descriptions of equal groups.

    Rows Of

    Students will use arrays to represent equal groups.

    Farmer

    Students will act out a sharing story to show equal groups.

    Pack 21 = Numbers 11 to 20

    Build a Number House

    Students will recognize numerals 11 to 20.

    Students will recognize pictorial representation of numbers from 11 to 20 and match them to numeral

    Number Robot

    Students will match ten frame pictures to numerals

    Ice Cream Teens

    Students will match numerals, tally marks, number names and quantities for numbers 11-20.

    Teen Street

    Students will write numerals in correct stroke formation.

    Students will write numbers 15-20 in counting order.

    Train to 20

    Students will identify and order numerals 11-20

    Pack 22 = More Addition

    Tiger Turn

    Students will say and write turnaround number facts for addition with numbers to 20.

    Shoes in Twos

    Students will explore skip counting and adding on two more..

    Jump 2

    Students will explore skip counting and adding on two more from both odd and even starting positions.

    Count on 2

    Students will will learn to count on ‘2 more’ from the larger number. 

    Bunny Jumps 2

    learn to count on ‘2 more’ on a number line

    Pack 23 = Introducing Halves

    Part and Whole

    Students will identify parts of and whole shapes.

    Fruit Halves

    Students will visualize one half of a whole. Students will place two halves together to make a whole. 

    Find Half

    Students will draw a line on a picture object to divide in half.

    Whole and Half

    Students will identify pictures that show half and whole and match to written descriptions.

    Butterfly Halves

    Students will match two halves by looking at dot pattern numbers

    Pack 24 = Growing Patterns

    Make a Pattern

    Students will use pattern blocks from the classroom to make a pattern and trace it. These can be used as classroom activities, where other students copy the pattern from the cards.

    Pop a Pattern

    Students will use popsicle sticks to copy and continue the growing patterns shown on each card.

    Missing Patterns

    Students will identify and place missing pictures in a sequence to complete a growing pattern.

    Match It

    Students will match a number sequence that corresponds with a growing pattern picture.

    Growing Snake

    Students will make a growing pattern snake design using colored squares or math cubes. They can copy this pattern onto a paper craft using the template provided

    Pack 25 - Place Value

    On the Bus

    Students will use pictures of numbers 11-20 (finger counting pictures) to order numbers 11 to 20.

    Place Value Houses

    Students will make 2 digit numbers with number tiles (included) and build the number using place value blocks.

    Place Value Bots

    Students will roll 2 dice and use these to create a 2 digit number on their robot. They will then make the number using place value blocks.

    Hair Roll

    Students will roll a dice and add hair to their game board. They will trade ten ones for a ten and identify a 2 digit number total at the end of play.

    Race to 100

    Students will roll and add 'ones' to their board - trading every time they get to ten. The first to 100 wins! Adjust to 'first to 50' etc for younger students if needed

    Pack 26 - Numbers 20-30

    Match Them

    Students will recognize numerals and number words 21 to 30.

    Students will recognize numbers 21 to 30 from hand pictures.

    Students will recognize pictorial representation of numbers from 21 to 30.

    Windows

    Students will match numerals and place value pictures.

    Frog Match

    Students will match quantities to numerals.

    Students will make numbers using ten frames.

    Number Street

    Students will write numerals in correct stroke formation.

    Students will write numbers 21 to 30 in counting order.

    Spin It

    Students will identify numerals, number pictures and ten frame patterns 21 to 30

    Pack 27 - Even More Addition

    Altogether

    Students will combine 2 groups to model addition from stories.

    Choo Choo 2 More

    Students will learn to quickly recognize 2 more than a number (within 1-30)

    Bug Turnaround

    Students will model and create turnaround facts.

    Croc Bumps

    Students will count-on 1, 2 and 3 (within 1-20)

    Fast Facts

    Students will memorize fast facts (within 1-10) by adding 1, 2 or 3

    Total Pages
    800 pages
    Answer Key
    N/A
    Teaching Duration
    N/A
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