This is a fast-paced, fun and competitive math game that will help your students identify doubles facts and how to use them as a strategy for finding sums for near doubles facts.
The standard used this lesson is Common Core Mathematics MACC.2.OA.2.2 and was thought of by my 6th grade daughter. It can also be used for K-1 students who need enrichment and 3-5 students who are still struggling with this concept and need intervention.
For the teacher required to apply Marzano’s strategies, this lesson focuses on three facets:
1. Domain: 2 Planning and Preparing
2. Design Question: What will I do to help students effectively interact with new knowledge?
a. Element 1: What do I typically do to provide clear learning goals and scales?
b. Element 2: What do I typically do to track student progress?
c. Element 3: What do I typically do to celebrate success?
d. Element 5: What do I typically do to organize the physical layout of the classroom?
e. Element 10: What do I typically do to help students process new information?
The Element 10 focus in this lesson is on using the Collaborative Processing strategy to help students process new information.
It also includes a pre and post quiz, answer key, student growth chart and scale of learning