Deck of cards (cards Ace thru 9 only….Ace equals 1)
Two-Color Counter or Coin (any denomination)
• Shuffle and deal 10 cards to each player. The remaining cards will remain face down in a pile.
• One student will roll the die 5 times and record his/her answers in the spaces provided on the recording sheet. The last roll is the exponent.
• The other student will flip the coin or counter. (One side will have to be designated “positive” and the other “negative” ahead of time.) This will determine the sign of the exponent. Record it on the recording sheet as well.
• Each student will now try to get as close to that number WITHOUT GOING OVER, using only 5 of his/her cards, one for each digit. (Cards do not have to be used for the number “10” in the power.)
• Cards used in the exponent position (and ONLY in the exponent position) will be designated positive if black or negative if red.
• Students compare their values to each other and the original number by writing their formed number in the place value chart for that round. The student that gets closest to the original value (without going over) wins that round.
• At the end of each round, students will place the 10 cards used in a discard pile and each select 5 new cards to add to their “hand”.
• Play continues for 5 rounds. The student who wins the most rounds wins.