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In this game, students create expressions that will produce numbers close to a target number. This game reinforces number operations, number relations, and critical thinking.
Instructions: Two 12 sided die are rolled. The two numbers are multiplied together to create a target number. For example, if a 6 and an 11 are rolled, the target number is 66.
Next, three 6 sided die are rolled and the 1 minute timer is started. Players have 1 minute to generate an equation that provides an answer closest to the target answer. The 3 numbers can be used in any order along with the following operators:
+ - × ÷ √ ( )
The numbers can be used as exponents or numerators and denominators of fractions. Each number can only be used once in the expression. Answers must be positive integers (no negative numbers).
For example, if a 2, 3, and 5 are rolled, some possible answers equal:
2 x 3 + 5 = 11
When the time runs out, the player with the answer closest to the target number without going over the number, wins the round. The winner of each round gets to roll one of the 6 sided die and move their game marker that number of squares on the racetrack.