Math Scoot: Missing Parts of 10 (Part-Part-Whole) Activity Game

Rated 4.89 out of 5, based on 230 reviews
230 Ratings
Mrs Magee
Grade Levels
K - 2nd
Resource Type
Formats Included
  • PDF
20 pages
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Mrs Magee

What educators are saying

I used this to practice friends of ten and also reinforce part-part-whole. I spread the cards around the room and completed it as a scoot. My kids were very engaged and it was exactly what I needed!
My students love doing Scoots! I love this missing part Scoot. Missing part is a tough skill for my kids so glad we had this extra practice.
Also included in
  1. Scoot is a game that will get your students up and moving around while practicing or reviewing skills at the same time! They can also be used as a Read the Room/Math Around the Room activity or center.This bundle currently includes 18 math scoot games! If new ones are created, they will be added to
    Price $46.00Original Price $58.50Save $12.50


Your students need math practice that's not boring, and they need to move around while learning! Keep them active while still practicing essential skills!

Scoot is a game that will get your students up and moving around while practicing or reviewing skills at the same time! Never played Scoot before? Don't worry! Directions included!

Scoot is more fun than a worksheet or traditional handwriting practice and gives students the chance to move around! Students can be very ACTIVE and need LOTS of math practice. I created this game to make the task of handwriting more fun for my class. It is my hope your class enjoys it too!

This file contains enough Scoot cards to play with 30 students. If you have less than 20 students, simply cross out the extra boxes on the recording sheet. Arrows are also included to help guide your students to the seat they should scoot to next. Your class may not need to use the arrows after playing several times, but they do come in handy if your class is just playing Scoot for the first time.

Students need to fill in each part on their answer sheet and sometimes they are required to fill in both parts and the whole.

How to use this resource:

  • The Scoot game can be used as a whole class review, practice, or formative assessment. It is played like a typical Scoot game and directions are included.
  • This game could also be used as a Read the Room/Write the Room type of activity. Post the cards around the room as a math center and allow students to hunt for them and record their answers.
  • You could also just place all the cards in a fun container and have students draw cards out and record their answers in either a center or even small group.


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Other RELATED RESOURCES for Your Classroom:

Math Scoot The Bundle

CVC Scoot the Bundle

Holiday & Seasonal Handwriting Scoot and Write the Room Bundle

Simply Sentences: The Bundle - No Prep Sentence and Handwriting Practice

ABC Order Centers The Bundle: Holiday, Seasonal, and Themed Sets


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© Ashley Magee, First Grade Brain

This product is licensed for personal use in one classroom only. For use in multiple classrooms, additional licenses are available for purchase at a discount.


Total Pages
20 pages
Answer Key
Teaching Duration
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to see state-specific standards (only available in the US).
Decompose numbers less than or equal to 10 into pairs in more than one way, e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1).
For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation.
Understand subtraction as an unknown-addend problem. For example, subtract 10 – 8 by finding the number that makes 10 when added to 8.
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Understand the meaning of the equal sign, and determine if equations involving addition and subtraction are true or false. For example, which of the following equations are true and which are false? 6 = 6, 7 = 8 - 1, 5 + 2 = 2 + 5, 4 + 1 = 5 + 2.


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