Purchase this product to engage your students with a math challenge that incorporates student interest in video games while reviewing content from last year.
Picture your class quietly drawing their video game storyboards while explaining how they correctly incorporated the math skills they know from last year into their game design.
You and your students will benefit from this product by students demonstrating what they know from last year and applying it to a real problem that your students will be engaged with.
Your students will also learn how to apply design thinking to their learning.
This product comes with an assessment rubric.
This product requires no technology. Students will demonstrate what math skills they know from last year (grade 5) while designing a video game storyboard.
This product combines Problem Based Learning, Inquiry, a Design Challenge and curriculum into one activity.
CCSS.MATH.CONTENT.6.RP.A.1 to CCSS.MATH.CONTENT.6.SP.B.5
NGSS: MS-ETS 1-1, 1-2, 1-3, 1-4 Develop an iterative model to achieve optimal design
CCSS.ELA-LITERACY.W.7.3.B Use narrative techniques, such as dialogue, pacing, and description, to develop experiences, events, and/or characters
1. Students will correctly demonstrate skills they know from last year (grade 6).
2. Students will create a storyboard that demonstrates and explains the functionality of a game.