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Math with Computer Coding Based on The Number Devil, Chapter 6

Math with Computer Coding Based on The Number Devil, Chapter 6
Math with Computer Coding Based on The Number Devil, Chapter 6
Math with Computer Coding Based on The Number Devil, Chapter 6
Math with Computer Coding Based on The Number Devil, Chapter 6
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Use small group discussions augmented with some computer programming to enhance the mathematical concepts discussed in "The Number Devil," by Hans Magnus Enzensberger. Chapter 6 introduces Fibonacci numbers. Very little programming experience is necessary. Sample responses to all the questions, discussion topics, and programming challenges are included.

Keywords: Fibonacci number, Snap, programming, coding

Computer Programs:
Generate a list of Fibonacci numbers.
Demonstrate several theorems associated with Fibonacci numbers: sum of the numbers; sum of the odd-positioned numbers; sum of the even-positioned numbers; more.
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Math with Computer Coding Based on The Number Devil, Chapter 6
Math with Computer Coding Based on The Number Devil, Chapter 6
Math with Computer Coding Based on The Number Devil, Chapter 6
Math with Computer Coding Based on The Number Devil, Chapter 6