This is a package of math, algebra, geometry. algebra II, trigonometry, pre-calculus, and calculus activities bound to please any High School Curriculum Director . . . ALL of Value Added Publishing’s digitally rendered offerings for the high school in one cost-saving package. The “combo +” includes five different forms of activities (438 pages of problems and answers) geared to improving the atmosphere of the classroom and the testing scores of high school students (from algebra students to calculus students) . . . and it’s priced at an 18% discount from buying the five items separately. Included are: the complete set of algebra I, geometry, algebra II, pre-calculus, and calculus Board Sessions ($19.95 per set), the complete set of the five High School Mathnerdy “game boards” ($14.75), the complete set of 14 High School Cartesian Cartoons ($14.95), Dang, You’re Fast at Math ($14.95), and A Substantial Number of Neat Numbers ($14.95).
Board Sessions are 20 sets of problems for each subject that span a year’s worth of math in the subject for which they are written. All are designed to constantly review previous material and each problem works out nicely with no need for a calculator. In this high school set of Board Sessions the entire SOLUTION is given for each problem, and not just the answer. They can be used as classroom openers/closers, blackboard/whiteboard problems to do in class, review assignments, and even ACT/SAT/AP review or Quiz Bowl problems . Mathnerdy game boards are a set of 5 sheets with four Jeopardy-like columns on each sheet enabling competition and classroom fun, and Cartesian Cartoons are 14 puzzle sheets that practice graphing by making cartoonish figures using pieces of line functions, absolute value functions, parabolas, circles, ellipses, and hyperbolas. (They are wonderful puzzles for helping with domains and ranges in preparation for setting the window on a graphing calculator.)
Dang You’re Fast at Math and A Substantial Number of Neat Numbers is a "two-volume set” of problems and puzzles which could well be all that any school needs for their students to master those parts of arithmetic now needed in today's world . . . math or otherwise. The student will NOT have to do 568 x 47. That's for the calculator. The problems in these offerings concentrate on those operations which should be done with no calculator. The problems herein work on mastering powers that should be known, and properties that are quite useful in computations. Parts of all major tests emphasize just these facets of math. Eventually most tests will have a "no calculator" part and a calculator part. The AP-Calculus test already does, and the concept is spreading quickly. In short, one book deals with mastering the fundamentals, the other with developing quickness. (For a more detailed explanation on each "book" look under A Substantial Prime Number of Neat Numbers and Dang, You're Fast at Math in this Value Added Publishing site that you are now in.)
Mathematics Curriculum Director's Dream Team,Package 22,H.S. college prep
by Value Added Publishing
is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License