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Middle Ages: Create your own game Project

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Word Document File

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38 KB|4 pages
Product Description
Objective: to create a game that tests a student’s knowledge of the Middle Ages

Requirements for the Game:
• must cover certain topics:
o the role and influence of the church in the Middle Ages and why it had so much power
o feudalism and how it affected society: focus on the winners and losers
o the role of the noble, the knight, the serf and the clergy
o chivalry
o the Crusades (when, why and where)
o the Black Plague
• clear, easy to follow rules
• enough questions so that 4 players can go a minimum of 3 rounds
• display creativity and a sense of imagination
• a catchy name
• centered around the Middle Ages
• uses Blooms Taxonomy as a guide in writing the questions. Questions should come from all five categories. Examples are on the back of this page.
• questions are developed using the World: Adventures in Time and Place, Medieval Times, the Noble, Serf, Knight, and Clergy video questions, provided websites and any other resource your group may wish to use
• answers to all questions are provided in an answer key
• the game is presented in a professional manner with a high degree of neatness and quality.
• use the design cycle to guide you through the process of creating the game
Total Pages
Answer Key
Teaching Duration
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