Have you ever wanted to transform your instruction so that learning takes place in the form of a game? If so, this is the game for your classroom! This Middle Ages (Medieval) game is called Feudal Domination, and it was conceived based on a popular board game called Axis & Allies (similar to Risk) In this game, Kingdoms (and manors) are owned by students, denoted by specific Coats of Arms & Medieval Mii characters that they design. Each team possesses a Treasury, Military Units and a Population. They also maintain Administrative and Diplomacy points which measure the satisfaction of their serfs/peasants.
Students take turns completing Endeavors which consist of: Pillaging other kingdoms, Exercising Diplomacy, Taxing, Ruling, Fortifying their military or Battling nearby kingdoms.
Students also apply an event task each turn where they may lose their knights to a crusade, fall victim to the plague, be attacked by Mongolians or have a bountiful harvest among other events.
Completely aligned with the Social Studies curriculum for the Middle Ages, your students will LOVE this game and will learn a great deal of critical vocabulary associated with the Middle Ages.
Handouts (directions, endeavor chart, point tracking chart)
Complete teacher directions
Printable Manor cut-outs
Coat of Arms directions
Medieval Me Directions
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