7.G.1 Solve problems involving scale drawings of geometric figures, including computing actual lengths and areas from a scale drawing and reproducing a scale drawing at a different scale.
7.G.6 Solve real-world and mathematical problems involving area, volume and surface area of two- and three-dimensional objects composed of triangles, quadrilaterals, polygons, cubes, and right prisms.
MP.1 Make sense of problems and persevere in solving them.
MP.4 Model with mathematics
MP.6 Attend to precision.
MP.7 Look for and make use of structure
Students will design a house in Minecraft according to given specifications and calculate the volume of each room and the surface area and perimeter of the outside of the house.
IMPORTANT: You must have MinecraftEdu to use this lesson. Please download at: http://minecraftedu.com/