Use this Mix n Match card game to practice graphing, generating a numerical pattern when given a rule and recognizing the difference between additive and multiplicative patterns.
The card game can be differentiated for various uses. One example is to use the graph cards and table cards only. The students match the cards accordingly. I have included an answer key and a student sheet. Laminate the student sheet or insert it into a page protector so that students can write on it with an Expo marker, etc.
TEK 5.4C RS - generate a numerical pattern when given a rule in the form y=ax or y=x+a and graph
TEK 5.4D SS - recognize the difference between additive and multiplicative numerical patterns given in a table or graph
TEK 5.8A SS - describe the key attributes of the coordinate plane….axis, origin, etc.
TEK 5.8B SS - describe the process for graphing ordered pairs of numbers in the first quadrant of the coordinate plane
TEK 5.8C RS - graph the first quadrant of the coordinate plane….
Items you'll receive with this digital purchase:
1 cover page
36 task cards (12 graph cards, 12 table cards, 12 pattern cards)
4 answer keys
4 student sheets
4 pictures of examples of various matching games with the task cards