Looking for a fun interactive game (in PDF form) AND set of Boom Cards (digital task cards) for your students to help reinforce and assess their knowledge of United States coins? This fun, quick, no-print, no-prep activity will be an immensely popular resource with your young students! It comes with three games - 1) one for pennies, nickels, dimes 2) one for pennies, nickels, dimes, quarters, half dollars, liberty dollar, and dollar bill and 3) word problems. The first two games contain 10 questions each for your students to add up the total of coins in the wallet. The third game contains word problems and also has 10 questions.
Boom Cards make a great station for your learning centers (use with iPads, Chromebooks or on your SmartBoards), as work for early finishers and/or for differentiation, for assigning a deck as "homework" and/or as part of your blizzard bag work. The PDF version is great to use as a whole class activity or when you don;t have access to the internet. For those of you who use a Mac, make sure to open the PDF file in Adobe Reader so the hyperlinks will work.
The cool thing about Boom cards is that all of your students can work on their own set independently! They get instant feedback (whether the answer is correct or incorrect) and you get a report of who worked on which set, how long they worked, how many cards they finished and how they did!
Preview: Try one (or more) to see if it will work for your learning environment & teaching situation:
✔ Money at the Carnival - How Much (Game 1)
✔ Money at the Carnival - How Much (Game 2)
✔ Money at the Carnival - How Much (Game 3)
About Boom Cards:
"Boom Cards play on modern browsers (released in the last three years) on interactive whiteboards, computers and tablets. Boom Cards apps are also available. Not sure your browser is modern enough? Try a free Boom Cards deck first. When you redeem your purchase, Boom Learning opens an account for you if you do not already have one. For TpT customers new to Boom Cards, Boom Learning will give you, for one year, a free account that lets you track student progress for up to 80 students.
At the end of that year, you may renew or choose not to renew. If you do not renew, you will be able to continue using Boom Cards with the Fast Play feature. Fast Play does not track individual progress."
Highlights of Using Boom Cards:
• Digital Task Cards (no printing, cutting or laminating!)
• Use the same way you would use any task cards (independent work, group work, early finisher work, competitive game formats, homework, quiz or test prep)
• Self-Grading (students receive immediate feedback and teachers receive a report on student progress and activity)
• Students can work at their own pace.
• Perfect for 1:1 classrooms
• Great for Homework (students can access and complete at home)
* Boom Learning℠ and Boom Cards™ are the trademarks of Boom Learning Inc. Used with permission.
Other math products:
Money at the Carnival (Identifying Coins/Coin Recognition) - Boom Cards Game 1 (FREE)
Money at the Carnival (Identifying Coins/Coin Recogntion) - Boom Cards Set
Money at the Carnival (How Much Money?) - Boom Cards Set
Money at the Carnival - Equivalents
Money at the Carnival (Do I Have Enough Money?) Boom Cards Set
Carnival Time (Telling Time - Hour and Half Hour) Boom Cards Set
Carnival Time (Telling Time - Quarter Hour)
Carnival Time (Telling Time - Ten and Five Minute Intervals)
Carnival Time (Telling Time - One Minute Intervals)
Carnival Time (Telling Time BUNDLE)