To supplement any polar or Antarctic unit, games for the young learners. In this pack are games that lend themselves to class play or centers.
First, a game where any number of players can take turns to try to uncover 3 penguins ... first team/player to get two penguins wins. (there is a second version with a spinner/dice for players to add a random element or involve physically challenged students.)
Second, a penguin placing game ... who can place the most penguins inside Antarctica before times run out. Can be played as a competition or students can try to add scores to a class goal.
Third, for the younger (or more cognitive impaired students), a penguin sorter. Beat the clock to sort the penguins.