A fun multiplication facts practice game for 7s. To play students simply choose to roll one or two dot cubes and take the number that they roll times 7. The student may then mark the multiplication product on his or her board with a chip before passing the dot cubes to his or her partner. The first of the two partners to get five in a row wins!
This game is just one board of my First To Five! pack of game boards for multiplication facts 1s-12s and square numbers available for purchase in my store!
CLICK HERE to view the First To Five! Pack of 13 Game Boards
Materials needed to play that are not included:
-Two dot cubes
Playing First to Five!
-Students are paired and each student is given their own game board. It is okay that the students have the same board because the numbers that they roll will be different from the numbers their partners will roll.
-Student A chooses whether he or she wants to roll one dot cube or two. Once the student has rolled, he or she takes the number rolled times 7.
-The student that rolled finds the product and checks with his or her partner for correctness. Next, the student takes a marking chip and locates the two squares on the board that contain the product. The student strategizes which square to put the chip on (depending on where the number is in location to the FREE space or the other chips on the board).
Example: The student has the “Multiply by 7” card. The student rolls a 1 and a 5. These numbers add up to 6, so she multiplies 6 x 7 =42. The student may cover one of the two squares that have 42 with a marking chip on her game board.
-Student A’s turn is finished and she passes the dot cubes to Student B. Student B repeats this process with his or her own game board. Play alternates back and forth until one student wins with five marking chips in a row: vertical, horizontal, or diagonal.
-If a student gets a product a second time, they may mark the second square on the board that contains that product. If the product is rolled a third, fourth, fifth, etc. time, the student passes their turn and tries again after his or her partner goes.
-Strategy is an important part of the game. For example if a student has the “Multiply by 7” board and just needs to cover the number 7 to win, he or she would want to strategize that he or she needs to roll a one to achieve 7 as a product. Therefore, the student should choose to roll only one dot cube instead of both of the dot cubes on his or her turn. There is also strategy in choosing which of the two locations of products to cover with the marking chip on the game board.