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# Multiplication Cootie Catchers

2nd - 5th
Subjects
Standards
Resource Type
Formats Included
• PDF
Pages
29 pages

#### Also included in

1. This bundle includes 5 games and activities to use for multiplication practice. Games could be used for math centers, small group, or whole group practice.Other math activities can be found here.Math Assessments can be found hereMath Task Cards can be found hereReading games and activities can be fo
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### Description

This is a fun way for students to practice their 2-12 times tables. My students love these and will complete their work early so that they are able to practice with their cootie catcher! These 12 cootie catchers can be used as a whole group math activity, math centers, review, practice for multiplications quizzes, or as an incentive for students who have completed their work early.

Enjoy! ☮

Check out these other cootie catchers:

Math

Division Cootie Catchers

Multiplication Cootie Catchers

Angles, Lines, Line Segments, Points, and Rays Cootie Catcher With Bonus 4G Assessments

Identifying Fractions Cootie Catcher With Bonus Assessments

Addition Cootie Catchers With Bonus Assessments

Telling Time Cootie Catchers

Fiction Comprehension Questions Cootie Catchers With Bonus Assessments

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Other Math Resources can be found here:

Math Assessments

Data Trackers

Math Activities

Total Pages
29 pages
N/A
Teaching Duration
N/A
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### Standards

to see state-specific standards (only available in the US).
Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value and the properties of operations. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
Multiply one-digit whole numbers by multiples of 10 in the range 10–90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.