Winning Touch is a partner activity where students use tiles to fill in the products on a multiplication board. Each student starts with 4 tiles, and then a "shared" tile is chosen to be placed on the board to begin the game. Each student takes turns finding a combination of factors that will allow a tile to be placed on the board (for example, if the student has a tile marked "18", s/he can play it on 9 and 2, 2 and 9, 3 and 6, or 6 and 3. However, the tile must touch another tile that is already on the board on the top, bottom or sides.
Winning Touch helps students practice their multiplication facts, while at the same time working on higher level cognitive skills, including linking multiplication with division through the "missing factor" method. For example, a student who wants to place the 18 tile and sees the row or column with a 2 or 3 has an empty space must remember the factor that goes with that fact.
There are 7 different versions of Winning Touch at all levels of knowledge: some students may only be able to practice 3 - 7 facts, while others may want to focus on 5 - 9 facts. There is also a blank board where you or your students can create a "diy" version.
I've included an extensive screed on how to use this activity for its maximum advantage, as well as scaffolding suggestions for students who don't know all their multiplication facts (yet.)