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NGSS Forces & Interactions: Push and Pull Virtual Activities

Grade Levels
K - 2nd
Resource Type
Formats Included
  • Google Slides™
  • Internet Activities
21 pages
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PLEASE NOTE: I DO HAVE TO PROVIDE PERMISSIONS FOR AUDIO & VIDEO. Please send me a request via a personal email ID and everything is good to go. :)

Start the year off with this NGSS aligned push and pull virtual unit. This activity is fantastic, but who says you need to be in person to learn about push and pull. All the push and pull activities are virtual and include audio and video for early learners. Students can use this resource on Google Slides or Seesaw. Audio has been included for directions for ESL learners and emerging readers. In this push and pull unit you find:

  • Directions
  • Standards
  • Answer Keys
  • STEM Rubric
  • Table of Contents
  • Push & Pull Definitions
  • Push & Pull Choice Board (Video, Drag & Drop, Write it Out, Move It)
  • Three STEM Challenges (Ramp, Pulley & STEM Sports)
  • Student Reflection Sheet

If you are need of more virtual activities do make sure to check out:

In need of more virtual STEM tips and tricks? Check out my blog:



Happy Teaching!


Total Pages
21 pages
Answer Key
Teaching Duration
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to see state-specific standards (only available in the US).
Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object. Examples of pushes or pulls could include a string attached to an object being pulled, a person pushing an object, a person stopping a rolling ball, and two objects colliding and pushing on each other. Assessment is limited to different relative strengths or different directions, but not both at the same time. Assessment does not include non-contact pushes or pulls such as those produced by magnets.
Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull. Examples of problems requiring a solution could include having a marble or other object move a certain distance, follow a particular path, and knock down other objects. Examples of solutions could include tools such as a ramp to increase the speed of the object and a structure that would cause an object such as a marble or ball to turn. Assessment does not include friction as a mechanism for change in speed.


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