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Naming Fractions Game

Naming Fractions Game
Naming Fractions Game
Naming Fractions Game
Naming Fractions Game
Naming Fractions Game
Naming Fractions Game
Naming Fractions Game
Naming Fractions Game
Product Description
Your students will enjoy playing Excuse Me! Naming Fractions!
This game provides students practice with name fractional amounts including, halves, thirds, fourths, fifths, sixths, sevenths, eighths, ninths, and tenths.
This is a 2 - 4 players game.

This game is similar to Sorry®. It could be played on a Sorry® game board.

Each player has three numbered cars to move around the board. Player # 1 goes first.

Draw a card. Players must have a card that allows them to start a car in order to begin. (There are 24 such cards available. If a car has not been started around the board by the third turn, a car should be started.) When moving a car out, players begin at the square in front of the double arrow of their home. Follow the directions on the card.

Several cards include an option. Players must do one or the other of the options. The game includes 40 question cards and 16 game cards. For each of the question cards the player answers the question then, if correct, moves the number of spaces indicated on the card. If incorrect the player does not move. An answered key labeled “When In Doubt, Check It Out” is included to be used as needed.

After a car makes a complete circuit around the board, it should be turned upside down in that player’s circle to indicate it has finished and is no longer in play. It is not necessary to get an exact number count into the circle. The double arrow counts as one space on the way into the circle.

The first player to get all three cars around the board and upside down in their circle wins the game.

Preparation:

Print the game board of your choice (color or black line). Cut the cars off the bottom of the game board and cut them apart. For longer lasting parts it is best to print them on cardstock and laminate the pieces. You could choose to use any type of token for markers if you wish.

Print the game cards on cardstock if you want them to last longer, then cut them apart. Laminate for durability.

Print the answer key pages (When In Doubt, Check It Out) back to back and fold in half.

Print the rules.

For an instant center attach the game board to the front of an 8 ½ by 11 envelope. Attach the rules to the back. Store all of the pieces and the answer key inside.


Additional activity:
An answer sheet and cards are included for a task card activity. The answer key matches this activity, also.
Total Pages
21 pages
Answer Key
N/A
Teaching Duration
N/A
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