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Nonsense Words Fluency Game: {CHANGE Card Game} - Covers CCVC & CVCC

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Nonsense Words Game - Change - My 'Change' phonics card game is an all time favorite with young learners and is one teachers return to again and again. It will quickly become a favorite of your reading groups too.

This version covers CCVC & CVCC nonsense words. My students request to play this game again and again. I like to play it as a warm up or cool down activity. I have also sent it home with students to play as part of the home reading program.

Nonsense CVCC & CCVC Words – Change


Print the cards, laminate them and cut them out. Select around 40 CVC cards to form the playing deck.

How to Play:

1. Two, three or four players sit so they are facing each other.
2. Select a dealer to shuffle the cards and give five cards to each member of the group, as well as themselves.
3. Place all the remaining cards in a pile face down in the center. Next flip one card off the top of this pile and place it face up next to the stack.
4. The dealer reads the card by pronouncing the sound of the letters marked in red and then the word e.g. If the card is 'goft' the dealer says, 'o' like in goft. If the card is 'timp' the dealer says, 'i like in timp'.
5. The students then look at their cards and take their turn moving to the left around the circle. If they have cards with the same sound as the one turned over by the dealer they can place one on top of the pile by saying 'i like in biss’ or 'e like in snex'.

6. If they do not have a match in their hand they pick up a card from the face down pile. If the card they pick up is a match they can put it straight down, if not, they place it in their hand and the next player has a turn.

7. If the player does not have a match but has a CHANGE card in their hand they can change the sound being matched i.e. if say they had the cards ' kink, prip & pizz ' they would place down their CHANGE card and say "I'd like to change it to ' i like in rem". All the following players must match for 'i'.

8. The person who is the first to have no cards left is the winner.
NB The power of this game as a learning tool comes from having the children say 'a like in bant' when playing. Please ensure they keep doing it throughout the learning sessions.


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