November Math Learning League Adventures- 3rd Grade *GROWING BUNDLE*

November Math Learning League Adventures- 3rd Grade *GROWING BUNDLE*
November Math Learning League Adventures- 3rd Grade *GROWING BUNDLE*
November Math Learning League Adventures- 3rd Grade *GROWING BUNDLE*play
November Math Learning League Adventures- 3rd Grade *GROWING BUNDLE*
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(21 MB|81 pages)
Product Rating
2 Products in this Bundle
2 products
  1. A fashion exhibit is robbed by none other than the Culture Crook, and he’s made off with one of the world’s most famous hats!! The Learning League is first on the scene to figure out which hat has been stolen, but they need your help! Solve the clues by answering math questions, and find that hat! T
  2. The Learning League has been assigned a project to study an influential Native American, but as soon as they open their history books, the information on one of the pages starts to fade away. It turns out that the Bungler has gotten in the way of someone’s impact on history!! Your classroom explorer
  • Bundle Description
  • StandardsNEW

The Learning League has mysteries to solve that require the use of your students' math skills!! These math questions have been tailored specifically for 3rd graders in the month of November, so give your classroom explorers a chance to review their knowledge and simultaneously go on an adventure!

You get the added bonus of incorporating cross-curricular elements into your class when you purchase these resources! Half of these mysteries focus on science, and the other half have a social studies theme.

As of November 2019, there are two mysteries included in this bundle, so you could adventure twice a month. By November 2020, there will be four resources, a chance to solve a mystery every single week!!

As additional adventures are added, the price of the bundle will increase accordingly. By purchasing the bundle at the current price, you will receive the two future mysteries FOR FREE.

Log in to see state-specific standards (only available in the US).
Identify arithmetic patterns (including patterns in the addition table or multiplication table), and explain them using properties of operations. For example, observe that 4 times a number is always even, and explain why 4 times a number can be decomposed into two equal addends.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
Apply properties of operations as strategies to multiply and divide. Examples: If 6 × 4 = 24 is known, then 4 × 6 = 24 is also known. (Commutative property of multiplication.) 3 × 5 × 2 can be found by 3 × 5 = 15, then 15 × 2 = 30, or by 5 × 2 = 10, then 3 × 10 = 30. (Associative property of multiplication.) Knowing that 8 × 5 = 40 and 8 × 2 = 16, one can find 8 × 7 as 8 × (5 + 2) = (8 × 5) + (8 × 2) = 40 + 16 = 56. (Distributive property.)
Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.
Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7.
Total Pages
81 pages
Answer Key
Teaching Duration
2 hours
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