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Arithmagons number puzzles with an empty circle sitting on each vertex of a regular polygon (in this case a triangle) and a number sitting on each of the adjoining lines. The number on each line is the sum of the two circles.

Use mathematical reasoning to work out what numbers are required in each circle so the sum of the two circles equals the number on the centre of the line.

Skill Focus - This activity is wonderful for having students practise the problem solving skill of, GUESS, CHECK, IMPROVE.

Arithmagon Puzzles (laminated or in plastic sleeves)

20 counters for each student Internet connection and IWB (optional but makes life a lot easier)

- I believe more teachable moments arise out of introducing these puzzles to a groups of 6 or 8 students first. Then have those students pair off and introduce other small groups of students to the puzzles.

Session One

1. Explain what Arithmagons are and how they work.

2. Explain and demonstrate how the problem solving skill of, 'Guess, Check and Improve' works.

3. Discuss why this strategy is often a good place to start when solving problems.

4. Demonstrate the problem solving skill using the online version of the puzzle. Be sure to speak your thinking / internal dialogue aloud as a model for students.

5. Have a group of students distribute the puzzles and counters. Students begin solving puzzles.

6. Note the behaviors you see that may need addressing e.g. 'Whining in this class is not an effective problem solving strategy' hehehehe

7. About now is often a good time to discuss the 'A-ha' Feeling ie The feeling you get when you finally achieve success on something you have worked hard on. I often use the line when students are begging to be given the answer, 'Who am I to rob you of the a-ha feeling?' Ham it up! :-)

8. Students complete and reflect on these questions in their Math Journals - a) What is an arithmagon? Describe what it looks like. b) Describe how arithmagons work. c) Outline how you solved an arithmagon puzzle. d) What strategies did you use to help you find solutions to these puzzles?

Session Two - Guided Discovery of Math Laws

1. Mathematicians throughout history have dedicated their lives to discovering, 'Order in the Chaos'. What could this mean?

2. 'Mathematicians look for patterns in order to explain the world.' Discuss.

3. Examine a solved arithmagon. Add all the numbers in the circles. What is the total?

4. Add all the numbers in the squares. What is the total?

5. Repeat steps 3 and 4 for three or four . Notice anything?

6. Divide the sum of the circles on an arithmagon by two. Notice anything now?

7. Add the number in each circle with the number in the square diagonally opposite. Can you see a pattern emerging?

8. Based on this investigation and and observations, write a math law for solving triangular arithmagons.

Before the Puzzle Possible Homework Task:

- Choose a famous mathematician from the past or present, try find one the rest of the class has never heard of. Write a brief paragraph about their life's work and how it effects our lives today.

e.g. Kepler and how planets move, Fibinacci and number pattern in nature, Newton and gravity, Mandelbrot & fractals, Descartes and co-ordinate geometry, Ada Lovelace's first computer program,

Al-Khwarizmi, Aryabhatta... See who you can find.

- What have you learned about Math by investigating arithmagons? NB This question is a 'big picture' one. It is not asking you to describe arithmagons and how they work.

- Create an arithmagon that uses multiplication

- Create and arithmagon that uses decimals

- Traditionally arithmagons use only the numbers from 1 to 10. - Is it possible to create arithmagons using the numbers 10 through 20? If so, create some for your friends.

- Develop a method of creating your own arithmagons using a given number of counters e.g 21, 26, 31 etc Is it possible? Publish these puzzles using computer software and distribute for your friends to solve.

13 Colourful Arithmagon Puzzles

1 Set of Teaching Notes

Enjoy!

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Total Pages

15 pages

Answer Key

N/A

Teaching Duration

Lifelong tool

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