Numbers and Operations Differentiated Math Centers Grades 2,3,4

Subjects
Resource Types
Product Rating
4.0
File Type
PDF (Acrobat) Document File
6.44 MB   |   17 pages

PRODUCT DESCRIPTION

The following bundle of fifteen centers were created for CCSS Numbers and Operations in Base Ten, specifically with third graders in mind. The mathematics classroom is made up of a hodgepodge of different ability levels. These centers were created with the understanding that some third grade students will need a review of second grade number sense and some third grade students will be advanced and ready for more difficult 4th grade skills.

There are five centers focused on 2nd grade skills, five for 3rd grade skills, and five for 4th grade skills. Use these centers to differentiate in your math workshop, game, or center time. The games were created to look visually similar so that students are not aware of the differentiation. The top left hand corner states a number. You will know this is for the grade level skills, but students will just think of it as Card 2, Card 3, or Card 4.

These centers can also be found in my grade specific, Reusable and Editable Emergency Substitute Binders.

Five math stations for 2nd grade CCSS standards are included with Number Cards to use with each game (differentiated with a challenge choice)

a. Many Ways to Write a Number:
Students lay their number cards face down and then must choose three cards. They race their partner to write the number in standard form, word form, and expanded form. (word wall included for spelling)

b. Place Value Strategist: Students draw three number cards and must use their knowledge of place value to create the greatest and least number possible.

c. Addition's My Mission: Students will add 3 digit numbers with one student as the “talker” and another student as the “writer.” The talker must explain what to do, step by step so the writer can write. The writer can only do what the talker specifically states.

d. Comparing #'s War: Each student draws 3 cards and makes a 3 digit number, then they show each other the number. The person who created the largest number wins.

e. Mental Math Mania: Students create the largest 3 digit number out of cards and then must race to find 10 more and less and 100 more and less.

Five math stations for 3rd grade CCSS standards are included with Number Cards to use with each game (differentiated with a challenge choice)

a. Estimation Station:
Students choose four cards to make a four digit number. They must race their partner to round that number to the nearest tens and the nearest hundreds.

b. Place Value Strategist: Students draw four number cards and must use their knowledge of place value to create the greatest and least number possible.

c. Addition's My Mission: Students will add 4 digit numbers with one student as the “talker” and another student as the “writer.” The talker must explain what to do, step by step so the writer can write. The writer can only do what the talker specifically states.

d. Comparing #'s War: Each student draws 4 cards and makes a 4 digit number, then they show each other the number. The person who created the largest number wins.

e. Mental Math Mania: Students create the largest 4 digit number out of cards and then must race to find 10 more and less and 100 more and less.

Five math stations for 4th grade CCSS standards are included with Number Cards to use with each game (differentiated with a challenge choice)

a. Estimation Station:
Students choose six cards to make a six digit number. They must race their partner to round that number to the nearest tens, hundreds, and thousands.

b. Place Value Strategist: Students draw six number cards and must use their knowledge of place value to create the greatest and least number possible.

c. Addition's My Mission: Students will add 5 digit numbers with one student as the “talker” and another student as the “writer.” The talker must explain what to do, step by step so the writer can write. The writer can only do what the talker specifically states.

d. Division Dynamite: Students draw four cards to make a four digit dividend. They choose another card as the divisor. Students must use long division to solve.

e. Mental Math Mania: Students must create a four digit factor and a one digit factor to multiply. They must race each other for the answer.

Total Pages
17
N/A
Teaching Duration
N/A

Average Ratings

4.0
Overall Quality:
4.0
Accuracy:
4.0
Practicality:
4.0
Thoroughness:
4.0
Creativity:
4.0
Clarity:
4.0
Total:
10 ratings
\$8.00
List Price: \$12.00
You Save: \$4.00
User Rating: 4.0/4.0
(6,838 Followers)
\$8.00
List Price: \$12.00
You Save: \$4.00

Teachers Pay Teachers is an online marketplace where teachers buy and sell original educational materials.