PHONEMIC DEVELOPMENT - SWITCHEROO CARD GAME - 25 games - Phases 3-5

PHONEMIC DEVELOPMENT - SWITCHEROO CARD GAME - 25 games - Phases 3-5
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140 MB|195 pages
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Product Description
This bundle includes 3 packages:
Phase 3 - 10 games
Phase 4 - 10 games
Phase 5 - 5 games
+ Letters, Sounds and Blending Screener (with Individual Record charts, Class Overview and Intervention Teaching Sequence)

The words used are listed in the PREVIEW. Please check them for suitability. While I have tried to avoid the obvious spelling mismatches, you need to be sure they will address your needs. There are free games at each phase in my store if you wish to try before you buy.

Each set has 45 WORD cards, nine SWITCH cards and nine PICK UP 2 cards. The word cards target skill deficits and the SWITCH and PICK UP 2 cards provide the fun that has them asking for more. The repetition that this game provides ensures they learn the skills that you have identified they need.

This game develops phonemic awareness. As you can see in the PREVIEW, the vowel sounds are in red. Players play by matching the vowel sounds with a word card in their hand, saying the word as they play their card. This is a critical aspect of playing as it reinforces the vowel sound within the word. If the player cannot match they can play a SWITCH card and change the phonemic element. The PICK UP 2 cards add lots of fun to the game.

I find my students with dyslexic characteristics love this game and want to play it over and over. You will see improvements when you add the game to an intervention session and embed it in spelling skill development. I have uniform sets so you can target your intervention needs and mix and match (or even combine) the sets to target skill deficits. One set of 63 cards takes less than five minutes (usually) and it is a quick and fun way to start or end an intervention session. This is what I usually do and I sandwich the intensive explicit teaching in between.

This game works well for me AND I know it will work for you if the DIRECTIONS are followed. For phonemic awareness to develop through this game each player must say the word on the card they are playing. You can see them sub-vocalising, sequencing and blending sounds as they play a card. No wonder I love it! It's doing exactly what I want it to do.

Once some of your kids know how to play add the game to a Literacy Centre and let your intervention group show the others how to play. It's great for inclusiveness used this way.

I have added my Letters, Sounds and Blending screener so you can identify the skills you need to target. This is the critical aspect of TARGETED INTERVENTION and what makes it so successful.

If you want more ideas for your intervention groups, see my Literacy Intervention Handbook. I have condensed over 30 years of teaching and provided lots of ideas that might be just what you're looking for.



Total Pages
195 pages
Answer Key
N/A
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