Your students could have fun playing this game as a way to practice their perimetere and area skills.
Materials: 10 counters in one color, 10 counters in a second color, 2 dice
Directions: Roll 2 dice and find the sum. Then find that sum on the table. Solve the problem. Find the answer on the game board. Cover it with your counter chip. Then it is your partners turn. Your partner may bump you if you only have one counter chip on that answer. If you have two counter chips, then you are locked in and can not be bumped. First person to get rid of all 10 chips wins!