This is a game to help young learners practice learning the S -blends
-SCR, -SQU,- STR, -SPR, and -SPL.
There are 5 base cards and 50 ending cards.
Players take turns pulling cards and making blends. The player with the most blends win.
There is also two activity sheets to go along with the game.
They can be used before or after playing the game or as an assessment.
A score sheet is also included.