Piggy Bank English PowerPoint Game Template FREE READ ONLY SHOW

Grade Levels
Not Grade Specific
Resource Type
Formats Included
  • Zip
77 pages


Piggy Bank English PowerPoint Game Template FREE READ ONLY SHOW-An Original by ESL Fun Games

Template Description and Instructions:

The game was designed on Microsoft Office 2016 PowerPoint and depending on your software, may or may not work on a MAC. It should however, work on all PC compatible software even if you have a different version of Office. If you have trouble opening this template on a different version, let us know. We will work with you to come up with a version compatible copy.

Save the original template in a save place. Never alter it in any way. Make a second copy of the template with a different title before you open it and make any changes.

The Piggy Bank template has a total of seventy-seven slides. Slide one is the introductory slide. Replace the word “Topic” at the top with the title of your game.

The game instructions are on slide two. The “Cast the Characters” slide is number three.

Slide four is the “Game Board” slide. It has eight animated characters that move around the board. There are links to the question types, dice roll, and specialty squares. There are also links to the instructions and to the pig party on the game board. Do not edit or move anything on this slide. If you do the game will not function properly. Slide five is the “Roll the Dice” slide.

Slide six is the “When Pigs Fly” question link board. Slides seven through twenty-one are the fifteen “When Pigs Fly” or correct-incorrect statements. Paste or type in your statements next to the “a” and “b”. The correct answer must be pasted or typed next to the letter “c” for correct. Make sure to delete the additional letter “c” after inputting your answer.

Slide twenty-two is the “Multiple Rolls” question link board. Slides twenty-three through thirty-seven are the fifteen “Multiple Rolls” or multiple-choice questions. Input your question over the “/” symbol. There are three answer options, “a”, “b”, and “c”. Two of them are the incorrect answers. The correct answer must be input next to the “c” as above.

Slide thirty-eight is the “Fill in the Bacon” question link board. Slides thirty-nine through fifty-three are the “Fill in the Bacon” or fill-in-the-blank sentences. They also have three options for the missing word or phrase in the statement, two incorrect answers, and one correct answer. Fill them in as above.

Slide fifty-four is the “Roll in the Mud” question link board. Slides fifty-five through sixty-nine are the “Roll in the Mud” or describe the photo slides. Insert a photo and two options to describe it. Again, make sure the correct answer goes where the “c” is and delete the “c”.

Slide seventy is the “Table Scraps” slide. All correct answers are linked to this slide. The filled boxes cover rewards. Slide seventy-one is the “Hog Slop” slide. All incorrect answers are linked to this slide. The filled boxes cover penalties.

Slide seventy-two is the “Spin for Money Tree” slide. Players are directed here when they land on a Money Tree space and click on the Money Tree center square. This is linked to slide seventy-three where the filled boxes cover the player’s reward. Slide seventy-four is the “Spin for Money Pit” slide. Players are directed here when they land on a Money Pit space and click on the Money Pit center square. This is linked to slide seventy-five where the filled boxes cover the player’s penalty.

Slide seventy-six is the “Pig Party”. The winning player/team is directed here to celebrate.

In a nutshell, all you have to do is paste in your title on the first slide then paste in your questions and answers on the appropriate slides. Leave the other slides alone and all should function perfectly well.

Most importantly, remember to have fun!

Macro Troubleshooting:

If you’re having trouble getting this presentation to work, be sure to “Enable Macros” when opening the file. If you don’t see a box when you open PowerPoint, your security settings may be set too high. In this case, go to the “Tools” menu and select “Options.” Click on [Macro Security…] and then select “Medium.” Press OK until you return to the show. Now save this file and then re-open it. You should now receive the dialog shown above. Click “Enable Macros”


This template is authorized for personal or classroom use only. It may not be sold or used to sell resources anywhere including internet sites like the one you purchased the template from.

Please send all compliments, critiques or special requests to: admin@eslfungames.com

Game Description:

This game features a game board with eight animated characters, a character introduction slide, virtual die, four question types of fifteen each for a total of sixty questions, a scoreboard, rewards and penalties for correct and incorrect answers, two extra reward and penalty options, and a winner celebration slide for a total of seventy-seven slides. All of the slides have sounds triggered by a button or transition to the slide. Every game slide has buttons to go back to the game board or the instructions.

How to Play:

If you play with teams, choose them randomly by whatever method you wish. Each team must select a team captain that will choose a character, question numbers, question answers, and other selections for the group. With each turn the captain can be rotated to keep all players involved. You can also play with eight singles/groups or give more than one character to a player or group. Just do whatever suits your class’s needs best.

Players must choose a pig character to represent them. All characters have a separate score board with their initials on them so players must remember their character’s name. The first player will click on the animated die in the board center. This will direct them to the virtual die. Hover over the bottom of the die and a play arrow will appear. Click on the play button to activate the die. Click again to stop it. This gives the player the number of spaces to be moved. Players must then Click on the “Back to Board” button. Once there, they must click on their character the number of times for amount they rolled. This will land them on a regular question or specialty space.

The regular squares are the large boxes in the middle of the board. They all operate the same way. They are “When Pigs Fly” or correct-incorrect statements, “Multiple Rolls” or multiple-choice questions, “Fill in the Bacon” or fill in the missing word statements, and “Roll in the Mud” or identify the picture slides.

When a player lands on one of these squares they need to click on the matching center square. This will take them to the corresponding question link board. The player will choose a covered square and click it. This will direct them to the question itself. The player must remember the question coordinate, for example, 5A so that when they are directed to the “Table Scraps”-correct answer slide, or the “Hog Slop”-incorrect answer slide, they know what covered box coordinate to click on for their dollar reward or penalty. After receiving the reward or penalty, the player needs to click on the “Back to Board” button and either add or subtract the dollar amount they received or lost. A “-“ symbol can be placed before the amount if necessary. After players add or deduct the dollars, play passes to the next player/team.

If players land on one of the specialty squares, “Money Tree” or “Money Pit” they need to click on the corresponding center square. This will direct them to a spinner. Click on the spinner to activate it and click again to make it stop. Players will remember the coordinate and click on the “To Money Tree” or “To Money Pit” button. This directs them to the actual Money Tree or Money Pit slide. The player must click on the coordinate the spinner landed on to receive their reward or penalty. The player must finally click on the “Back to Board” button and either add or subtract the dollar amount they received or lost. After players add or deduct play passes to the next player/team.

Players will take turns moving around the board as above. Each time they pass the “Cash Machine” they will add five dollars to their score.

There are a couple of ways determine a winner. One is when all of the questions have been answered, the player/team with the most money wins. The second option is to set a time limit for the game. The player/team with the most money when time is up, wins. Regardless of the method, the winning player/team gets to click on the “Pig Party” button on the game board to celebrate!

Total Pages
77 pages
Answer Key
Teaching Duration
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