What you need:
Two Different Types of Tokens (One Type Per Player)
Directions: Each player takes turns rolling the dice.
The player doubles the number rolled and places a token on that number on the game board. Example - if you rolled 4, then you would place your token on 8.
If the other player has a token on the same number, you can “bump” that token off.
Once a player has 2 tokens on a number, they have won that pirate and no tokens can be bumped off.
The object is to have the most pirates covered with 2 tokens by the end of the game. The game ends when the entire board is full.
Argh! Have Fun