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Place Value First Grade Math Review Boom Cards | Digital Centers Module 4

1st
Subjects
Standards
Resource Type
Formats Included
• Zip
• Internet Activities
Pages
950 pages
\$44.00
Bundle
List Price:
\$55.00
You Save:
\$11.00
\$44.00
Bundle
List Price:
\$55.00
You Save:
\$11.00
Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.
Also included in
1. This 1st Grade Math Games No Prep Centers Boom Cards Bundle is perfect to use after a first grade lesson to check for understanding, to review, or to give extra practice. With 112 different decks, your students will have tons of practice with all the different skills. **We use Eureka Math, so these
\$200.00
\$303.00
Save \$103.00

Description

If you are looking for a ton of Boom decks to cover tens and ones, place value, counting dimes and pennies, comparing numbers, ordering numbers, digits, adding tens, adding ones, addition strategies, missing numbers, and double-digit addition - YOU FOUND THEM! These will keep your students engaged and begging for more!

Topics covered in this bundle:

• Tens and ones
• Place Value
• Counting Coins
• +1, -1, +10, -10
• Comparing Numbers
• Greater Than, Less Than, Equal To
• Make a ten

Here are MY OTHER bundles:

OTHER RESOURCES: If you are looking for other resources to help with unit 4, here are my money saving bundles:

Here’s a freebie for you to see if this is something that will work for you!

THINGS TO KNOW:

• You will  need to create an account on the Boom platform
• There’s a free version and a paid version
• You will download a PDF and scroll to the second page to get the link that will bring you to the Boom platform
• You just might become addicted to the self-checking, interactive, engaging features of Boom that will make your life so much easier!
• I have a free course if you want to learn EVERYTHING about Boom!

WHAT IS A BOOM DECK?

It’s a Digital Task Card. Are you trying to go 1:1 in your classroom? Do you have devices, but not always sure how to keep your kiddos engaged with relevant material? Well, look no further - BOOM Cards are so COOL and you don't have to do a thing! Cards are randomized automatically... Meaning - each time your kiddos play it will be in a different order! When the student picks an answer, it either circles it green and says "Correct", or circles it red and says "Wrong Answer". It automatically goes to the next slide, and has many more cool features!

STEP BY STEP INSTRUCTIONS FOR BOOM LEARNING

Would you like to enroll in a FREE online course that will walk you through everything you need to know about BOOM including how to use in your classroom and share it with your students?  Click here to check it out!

WHAT IS NEEDED:

To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

"You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins (which give instant feedback for decks that are self-grading). You will not be charged when your free trial expires."

QUESTIONS OR CONCERNS

Email me at scjuneau@yahoo.com if you have any questions or concerns about this product. If you are not sure that this product will work for you, please check out one of the freebies. Keep in mind that the preview shows you what the game is going to look like (the first four slides).

WHO LIKES A DEAL?

• Follow me and be notified when new products are uploaded. New products are always 50% off for the first 24 hours they are posted (except for resources that are \$1.50 and under). It pays to follow me!

I SURE APPRECIATE YOU!

Shanon Juneau ❤️

Total Pages
950 pages
Included
Teaching Duration
Lifelong tool
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Standards

to see state-specific standards (only available in the US).
Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases:
10 can be thought of as a bundle of ten ones - called a âten.â
The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones.
The numbers 10, 20, 30, 40, 50, 60, 70, 80, 90 refer to one, two, three, four, five, six, seven, eight, or nine tens (and 0 ones).
Compare two two-digit numbers based on meanings of the tens and ones digits, recording the results of comparisons with the symbols >, =, and <.