Place Value Spinners (2). These come in colour and black and white copies.
Players use a paperclip and pencil to spin. Students draw a card from the pile and record the answer to the question. (102 Playing cards included)
Spinner 1: Place value including expanding numbers, ordering numbers, and identifying place and value.
Spinner 2: All about tenths! Expressing as decimals, pictures, words, and fractions.