The value of the digits in 3 digit numbers is the focus of this math center. To play, players must travel around the game board and record the number in the correct box on their recording sheet.
♦ Print in full color, limited color or black ink only
♦ Illustrated rules page
♦ Two recording sheets
♦ Answer guide
♦ Consistent game design among all ‘Kiddie Capers’ and ‘Animal Antics’ centers to encourage independence.
This game is also available from the 'Kiddie Capers’ range – only the graphics are different.
To view the entire range of ‘Animal Antics' centers please click here.
To view the whole ‘Kiddie Capers’ range please click here.
This center can also be found in Math Center Games for Second Grade
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