This Place Value Game was created to assist students in understanding the BASE TEN Number System.
When playing the game, students will see the change in ones to tens, tens to hundreds, hundreds to a thousand.
Example: (Playing Astronauts, Rockets and Space Stations)
Once students make 10 ones, they swap out them out for 1 ten and continue adding the extra ones.
Student rolls a 6, collects 6 ones.
Student then rolls 5, continues to count on but gets to 10 so has to swap them for 1 ten then add the extra MAB one left over. (Hence making 11).
It would be a good teaching point to get students to stop during play and ask what they have made so far, who is closest to one hundred and explain why using place value language.
Note: When printing select PRINT ACTUAL SIZE through Adobe so that the pieces print the correct size - I have tested this with Epson and Brother Printers.
Also: Use the Program Adobe on your computer not through the Internet Download as this has cause problems for some people in the past.
This product may be printed and photocopied by the original purchaser only and must not be shared, copied or distributed in any way. Please respect the copyright of my products by directing your colleagues to my store. Multiple licences must be purchased if you wish to use this resource with other teachers.