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A great set of cards for teaching or reviewing the topic “Places”, enlarging vocabulary and increasing your students' language skills. They are also perfect to drill different grammar patterns. Includes 32 double-sided cards.
The set contains the following words: airport, hairdressing saloon, park, art gallery, zoo, club, cinema, restaurant, supermarket, church, stadium, theater, concert hall, laboratory, circus, house, playground, space station, school, farm, swimming pool, office, ship, fire station, police station, post office, museum, hospital, repair shop, street, ice rink, studio.
- represent and study new vocabulary;
- act out various dialogues and role plays according to the topic;
- discuss what kind of service you can get in each place (have your hair cut, your tooth pulled out, dinner cooked and also watch a film and a performance, do sport, study, swim etc);
- practice prepositions of place (you can find PREPOSITIONS CARDS in our shop). Choose the cards with places and prepositions you want to work out. The students work in pairs, revealing 2 cards of places + a preposition one by one and making sentences: e.g. There is the cinema next to the supermarket/The school is opposite the hospital;
- study giving directions+prepositions of place and movement. Just put the cards around the room or playground, pretending it's a city, and let your students describe it or give each other directions from one place to another;
- add CLIL to your classes by representing some interesting facts about these places, jobs people do, some equipment and stuff you can see there;
- make a lapbook or an interactive notebook in the classroom, printing the cards of smaller size for your students to cut them out and paste in their copybooks;
- use them as a decoration in the classroom;
- play a great number of flashcard games with your students to make them learn the vocabulary easily in a fun and engaging way.
· Memory game. Print two sets of flashcards. Put all cards face down on the floor (or table), determine the order of the players in the game. Children take turns to open two cards and name them. If they match, the player keeps the cards and has another go, if they don't the cards are turned over again and another child goes. At the end of the game you can ask children to make short sentences with target grammar and vocabulary using the cards they have won.
· What's missing? Put a number of flashcards (6-8) on the table (or floor) face-up in order all the players could see them properly. Students look at the cards trying to memorize as many as possible. Ask them to close their eyes and remove one (or more cards). Ask: What's missing? They must name the missing card. The student who does it first, gets a point or has a go to take away another card. Option: to make the game harder, add a new card from a related lexical set each time or remove more than one card. To make the game more effective, and reduce teacher talking time, divide the students into groups and give them cards with vocabulary you want them to learn or revise.
Read more games in the PREVIEW file
❗ Print on cardstock and laminate for a durable use.
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